![]() The apocalypse feels like the apocalypseĪnother thing that makes Back 4 Blood feel different compared to Left 4 Dead is how challenging it is. While you can't buy weapons at these shops - you can only find new guns as you explore each level - the ability to buy ammo and consumables is helpful since it provides players with a way to restock if the AI director decides to get stingy with the spawn rate of supplies. In order to make purchases, you'll need to find small piles of copper, Back 4 Blood's currency, during gameplay. Lastly, there are little "shops" in each level's starting safe room that players can use to buy ammo, consumables, and more before going out to face the apocalypse. ![]() It's a little frustrating to not be able to play as the character you want when matchmaking, but thankfully, the character perks only have a small impact on the overall gameplay. If you want to be the team's grenade specialist, pick Hoffman since he automatically gets extra slots for throwables. Therefore, players who like using melee weapons will love using her. For example, Holly, the energetic and wise-cracking punk of the squad, has high stamina and an intrinsic melee damage boost. There is still more to be seen from Back 4 Blood, and hopefully it can surpass the legacy of Left 4 Dead.Back 4 Blood also gives players more choice with its character-specific perks. There’s also crossplay, so PC players can play with their console counterparts.īack 4 Blood can be seen as an all-new Left 4 Dead game, so if you want more of the same with modern upgrades, hold out for the full release of Back 4 Blood. It is still getting new updates regularly, with the game also coming to the Nintendo Switch later this year. World War Z, on the other hand, presents a different feel overall, but is certainly a ton of fun. If you want to keep things simple and would rather relive the classics, stick to Left 4 Dead. Surprisingly, Left 4 Dead and its sequel is still being kept alive through its fanbase, with the sequel getting an all-new fanmade update last year. The special zombies are also not distinct enough compared to Left 4 Dead. At higher difficulty levels, it can feel cheap when the game throws at players a bunch of special zombies all at once. That really keeps things fresh.īesides that, from what was shown, there is a lack of balance in the game’s dynamic procedural difficulty generation. ![]() There are also “Corruption Cards”, which can make or break a run, as it modifies the level to a certain extent, like adding additional objectives to the level. Its sequel definitely came a little too quickly after the first game, being only a year apart, but it was an otherwise welcome upgrade.Įach player gets to draw a card that adds passive bonuses to the level, like 15 per cent more ammo capacity or +15 health. There’s not much that Left 4 Dead did wrong, being a tight experience that offered a lot of replayability in its cooperative and competitive modes. These include the emphasis on four-player cooperative action, specialised zombie types and dynamic scenarios that change with each playthrough. So let’s take a look at what each zombie game does differently and which one is the right one for you.Īs the progenitors of this genre, Left 4 Dead and its sequel introduced a number of hallmarks to the genre that the following two games would emulate. Even the original developers of Left 4 Dead began wanting to revive this concept, which led to Turtle Rock Studios branching off from Valve to make their own zombie shooter, Back 4 Blood.Īfter an open beta period and an upcoming release this October, Back 4 Blood has shown off what it does differently compared to its predecessors.
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